Five Ways to Create Immersion in the Classroom
Educators today wear many metaphorical hats, especially as technology develops. They are expected to become film directors, vloggers, and coding...
Hannah McNaughton-Hussain is a UK primary school teacher, experienced digital publisher and manager of DE’s Immersive Learning Hub. Hannah manages exciting products like Sandbox and TimePod Adventures, and is passionate about the power of transformative learning experiences.
Educators today wear many metaphorical hats, especially as technology develops. They are expected to become film directors, vloggers, and coding...
In an age where digital technology dominates, it's easy to forget that when we talk about ‘immersive learning experiences’ as...
Experiential learning transforms abstract concepts into tangible experiences, fostering a deeper curiosity and understanding for students. Below you’ll find some...
It’s news to no one that kids like gaming. Say the word ‘game’ in an elementary school classroom and watch...
It's an easy assumption to make that in order to incorporate game elements into your teaching, you need to find...
While gamification is the art of embedding game mechanics into everyday learning, game-based learning is an experience that is embedded...
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Full of timely tips, high-quality DE resources, and advice from our DEN community, these posts are meant to entertain and inform our users while supporting educators everywhere with new ways to engage their students in and out of the classroom.
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Copyright © 2024 Discovery Education. All rights reserved. TERMS OF USE PRIVACY POLICY CONTACT US COOKIE SETTINGS